Newbie - C-Gate scenes

Discussion in 'C-Bus Toolkit and C-Gate Software' started by JulianC, Aug 10, 2004.

  1. JulianC

    JulianC

    Joined:
    Aug 10, 2004
    Messages:
    16
    Likes Received:
    0
    Location:
    South West Rocks
    G'day all, I hope I'm not staring at the blindingly obvious here...

    It would appear a c-gate scene requires a physical input device to be assigned to that scene's play group in order to work.

    After creating a new scene file with play group 1/56/203, issuing command tree 1 returns: 320- 1/56/203 ($cb) level=0 state=new units= , so I assume this group isn't synced with any physical device. Create a group in project mgr and assign the group to a key input (neo) and presto - the scene works.

    Is there a way to run c-gate scene files without assigning their play group to a physical device? I get 408 Operation failed: 1/56/203 when I try.

    Also, I can't get the command scene play living living-on to work (I have scene file living/living-on), even once assigned to a device.

    Any thoughts?

    Julian Conway
     
    Last edited by a moderator: Aug 11, 2004
    JulianC, Aug 10, 2004
    #1
  2. JulianC

    JackD

    Joined:
    Jul 29, 2004
    Messages:
    26
    Likes Received:
    0
    Location:
    Adelaide
    To play scenes without a device

    Yes, You can fire a C-Gate scene without having a group on real device. You can use what are called "Phantom groups". Let's say you want to fire a scene at GA 42 (decimal) you do this from the C-Gate command line:

    new phantom 1/56/42 0
    This creates a phantom group 42 in the lighting application (56) on network 1
    at level zero

    now you can type something like

    on 1//42

    and bingo - the group goes on (to level 255) Once you've debugged it and got it working you stick the phantom group commands into a network initialization file. See the C-Gate docs for how to do that.

    Cheers,
     
    JackD, Aug 10, 2004
    #2
  3. JulianC

    JulianC

    Joined:
    Aug 10, 2004
    Messages:
    16
    Likes Received:
    0
    Location:
    South West Rocks
    Still no glow

    Thanks for the reply Jack, however still no glow. Below is a grab from the command session:

    201 Service ready: null Version: v1.5.1.3 (build 1099)
    tree 1
    320- Network name:1 type=Serial address=COM1 state=ok
    320- Unit count=3
    320- Units:
    320-p/1/0 ($0) type=PCLOCAL4 app=255($ff),255($ff) state=ok groups=
    320-p/1/10 ($a) type=KEYM8 app=56($38),255($ff) state=ok groups=12,13,11,9
    320-p/1/200 ($c8) type=DIMDN4 app=56($38),255($ff) state=ok groups=12,13,11,9
    320-Applications:
    320- Application 56 ($38)
    320- Groups:
    320- 1/56/9 ($9) level=0 state=ok units=10,200
    320- 1/56/11 ($b) level=0 state=ok units=10,200
    320- 1/56/12 ($c) level=0 state=ok units=10,200
    320- 1/56/13 ($d) level=0 state=ok units=10,200
    320- 1/56/202 ($ca) level=0 state=new units=
    320- 1/56/203 ($cb) level=0 state=new units=
    320 -end-
    new phantom 1/56/202 0
    200 OK.
    new phantom 1/56/203 0
    200 OK.
    on 1//202
    408 Operation failed: 1/56/202
    on 1//203
    408 Operation failed: 1/56/203


    Groups 202 and 203 are the scene groups. The phantom group does not seem to "attach" itself to the scene group as the groups retain state=new even after the phantom groups are created. Event log reports nothing. The two scene files are very basic:

    play 1/56/202
    set 1/56/9 100 8
    set 1/56/12 255 4
    set 1/56/13 100 8
    set 1/56/11 255 4

    play 1/56/203
    set 1/56/9 0 4
    set 1/56/12 0 4
    set 1/56/13 0 4
    set 1/56/11 0 4


    Any ideas?
     
    JulianC, Aug 10, 2004
    #3
Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments (here). After that, you can post your question and our members will help you out.