I [I]think[/I] I understand ramps. Happy to be corrected. On a NAC/SHAC, if an object/group is at zero, and I specify a SetCBusLevel to 255 over eight seconds, then the ramp takes eight seconds. But if a group is zero, and I set it to go to 127 over eight seconds, then the ramp takes four seconds, being the time it would take getting to 127 on its way to an ultimate level 255, which it will never reach. The same goes for an eight second ramp of 127 to 145, which is an eventual total ramping time of around 0.6 seconds. So is this correct logic? Ramp = ramp [I]rate[/I], which is not the same as time to transition from one state to another. School me for why should my thinking be busted.