fearless_frd
11 Jun 09, 08:07 AM
I am having problems with "Too many graphics commands being executed".
I am trying to show a week long summary of movments in various security zones in a house. I have created an array that records the number of movements each half hour over a week - which gives a nice pixel count showing it on screen of 336 (24 x 7 x 2). This is then displayed on horizontal bars across the screen - 1 bar for each zone.
If the count is more than 0, then I want to display this in various ways - at it's simplest, just a vertical line within the horizontal bar indicating movement for that period.
If there are more than about 140 movements (which can easily happen over a number of zones), things go all wrong.
In the development environment, I get the above error. In real life, there are various problems.
Questions
- is there any way of increasing the number of graphics commands which can be executed?
- are there any work arounds anyone can suggest?
Many thanks
I am trying to show a week long summary of movments in various security zones in a house. I have created an array that records the number of movements each half hour over a week - which gives a nice pixel count showing it on screen of 336 (24 x 7 x 2). This is then displayed on horizontal bars across the screen - 1 bar for each zone.
If the count is more than 0, then I want to display this in various ways - at it's simplest, just a vertical line within the horizontal bar indicating movement for that period.
If there are more than about 140 movements (which can easily happen over a number of zones), things go all wrong.
In the development environment, I get the above error. In real life, there are various problems.
Questions
- is there any way of increasing the number of graphics commands which can be executed?
- are there any work arounds anyone can suggest?
Many thanks